Modules may include:
Year 1 (Level 4)
Studio Recording Techniques - 20 Credits
This module will give you the ability to go into a studio with the confidence to record a full band through an industry standard (Audient ASP 8024) mixing desk. You will work with fellow musicians and spend time playing and recording in the studio, using a variety of microphones, microphone techniques, and instruments. You will also study mixing and mastering techniques to create a record that is ready to be commercially published.
Creative Professional - 20 Credits
This module is an introduction to what it is to be a creative professional, the skills you need and to the breadth of roles and career opportunities in the music industry.
Introduction to Content Creation - 20 Credits
An introduction to a variety of software and media production tools to produce creative work beyond music You will learn how to create audiovisual content ready for publication on all social media platforms and other consumer channels, a valuable skillset for any self-promotion in music and in a variety of industries.
Studio Management & Sound Engineering - 20 Credits
An extension of the Studio Recording Techniques module, you will study the technical workings of the mixing desk and general studio etiquette as well as what to expect in those roles that lie outside of the production scope – artist management, sound processing, etc. This module will provide you with the understanding of a range of studio techniques such as understanding outboard hardware, and more.
Controller Techniques - 20 Credits
You will primarily use an Ableton Push with the Ableton Live software to learn both live production and performance techniques, as well as controller mappings, sampling techniques, and how to customise MIDI for a variety of practical applications.
Commercial Practice - 20 Credits
Throughout the module you will develop a commercially viable outlet for your work within the music industry. The work that you produce will reflect your personal practice and career aspirations.
Year 2 (Level 5)
Sound Design - 20 Credits
This module covers all aspects of sound design. You will be taught a variety of field recording techniques and various sound processing methods to recreate the sound for a particular scene of a film or game of your choice. This will also cover the creation of cinematic stings for radio and commercial uses.
Collaboration - 20 Credits
It’s important to be comfortable working with artists from other disciplines, the Collaboration module will see you work with students who are on other creative courses in the college – film, dance, hair/media/makeup and more, to create a piece of work that combines both of your skillsets.
Publishing, Distribution, & Label Management - 20 Credits
You will learn every step of releasing and promoting your own music and running your own record label. At the end of the module, you will have the ability to release your music on all major platforms such as Spotify, Apple Music etc. As well as physical releases to shops on the high street.
You will also learn how to manage income generated and keep financial records, as well as the legalities involved in releasing music and intellectual property and copyright law.
AI & Interactive Audio - 20 Credits
This module looks at topics such as using the computer as an instrument, audio-visual relationships, softwares used in the industry, processing techniques, and applications in sound art.
Live Sound - 20 Credits
Stage management and how to set up for live gigs up to the size of small festivals will be learned in this module. Speaker types and placements, monitoring, lighting, live recording, and setting up stage boxes and mixing desks are topics that will be covered.
Electronic Press Kit - 20 Credits
The aim of this module is to provide you with all the tools necessary to promote yourself as a brand/artist. You will have a full Electronic Press Kit (EPK) once this module is complete, ready to send to promoters and venues to get bookings.
Year 3 (Level 6)
Contemporary Music Industry - 20 Credits
This module looks at aspects of today's music industry, teaching you importance of ethics, representation, sustainability, and more.
How to Exhibit - 20 Credits
The options for exhibiting work at present can be overwhelming, due to such rapid technological advances. You will learn how to best exhibit your work for your target audience, looking at what are perhaps some non-conventional methods of exhibiting along the way.
Portfolio Review - 20 Credits
You will work with your tutors to add to and update your portfolio from year two.
Major Project - 60 Credits
After discussions and brainstorming ideas with your peers you will present what you plan to do for your major project, and how you will go about reaching your goals.
This could take the form of a full EP with publishing plans, an audio-visual installation, putting on and managing an event, or designing and implementing the sound for a film, game or app, or something entirely different.
This main module runs for the full year and can be a project of your choosing, which you would then implement.